Special: Roll 6 sided dice to determine type: 1 - Ogre with sword, 2 - Ogre with bow, 3 - Ogre with mace, 4 - Ogre with sticks, 5 - reroll, 6 - reroll
Description: None
Ogre with Sword
Location: Above ground, cave
Damage: 20 dmg per swing
HP: 25 hp
Drops: Sword
Special: None
Description: None
Ogre with Bow
Location: Above ground, cave
Damage: 15 dmg per shot
HP: 25 hp
Drops: Bow
Special: Summon another Ogre and roll for it's type
Description: None
Ogre with Mace
Location: Above ground, cave
Damage: 20 dmg per swing
HP: HealthValue
Drops: DropValue
Special: Roll 6d: roll odds: nothing happens, roll evens: summon as many ogres as the number rolled; Cancels summon ability
Description: None
Ogre with Sticks
Location: Above ground, cave
Damage: 3 dmg per 1 x Ogre
HP: 25 hp per Ogre
Drops: Stick
Special: Summon another Ogre and roll for it's type
Description: None
Snake
Location: Above ground
Damage: 10
HP: 10
Drops: Tooth
Special: None
Description: A small snake
Ent
Location: Above ground
Damage: 20
HP: 100
Drops: Bark
Special: None
Description: Imagine Treebeard from the lord of the rings movie, just less creepy
Eagle
Location: Above ground
Damage: 1
HP: 1
Drops: Raw meat and feathers
Special: Can fly
Description: An Eagle
Kt'ka-ga
Location: Above ground
Damage: roll a 20d, it does that amount of damage
HP: 50
Drops: only gold
Special: Cannot be seen till it has attacked
Description: A vine with a mind of its own
Wild boar
Location: Above ground
Damage: 20
HP:30
Drops: raw meat, two tusks
Special: None
Description: A pig
Grosvari
Location: All biomes
Damage: 20
HP: 300
Drops: only gold
Special: is able to form in all biomes
Description: An arachnid made out of stuff from its environment
Vampire
Location: Cave
Damage: roll a 20d, add 9
HP: 100
Drops: an unusual item(use item generator)
Special: damage done adds to own health, roll a 6d during attack, if 6, you get vampirisim
Description: A man, no, a bat, no, just that dude from Transylvania just scarier
Mimic
Location: Cave
Damage: 10
HP: 30
Drops: an unusual item (use item generator)
Special: Looks like chest, until opened
Description: An evil chest with teeth and feet
Bat
Location: Cave
Damage: 1
HP: 10
Drops: bat hid
Special: Can fly
Description: A bat
Lanva
Location: Cave
Damage: roll 20d, below 10, double it
HP: 100
Drops: amulet of the flames(grants immunity) to fire
Special: every other attack, health drops by 5
Description: A moving mound of magma
Centiped
Location: Cave
Damage: 30
HP: 200
Drops: between 1 and 42 beetle legs
Special: None
Description: They don’t really have 100 legs
Chitin wrath
Location: Cave
Damage: Roll 5 20d, add the values, then, after the attack, add 10 hp to the Chitin wrath
HP: See Special
Drops: Items-it-drops
Special: Will not be heard, magic tentacles, make players hallucinate, Fire sting, Roll a 20d, multiply the number by 100, if it is 100-900, it is a worker, with that amount of health, 1000-1900 a guard with that amount of health, 2000, a queen with 2000 health
Description: A bee-like insect that is covered in Chitinous plates that are gray with a faint purple tint and are covered in spikes, it has 2 bright blue glowing eyes, they make 0 sound and pick up the player with translucent magical tentacles. They make huge colonies that start at an underground tunnel and they make more tunnels and create a hive that goes up, once the hive reaches the surface, the Chitin wraiths start to produce wax that hardens into rock and create hole mountains dotted with tunnels that lead through the hive
Mummy
Location: Forgotten pyramid
Damage: 10
HP: 100
Drops: jewelry
Special: every other turn add 10
Description: Imagine one of those cheesy mummy movies, with what the mummy looks like
Skeleton
Location: Forgotten pyramid/graveyard
Damage: 10
HP: 100
Drops: jewelry
Special: None
Description: Spooky scary skeletons send daggers up your spine
Wraith
Location: Forgotten pyramid
Damage: quarter of your current health, then, at 10 or less health, kills you
HP: Health
Drops: only gold
Special:None
Description: Bright blue eyes on a translucent purple body
Zombie
Location: Graveyard
Damage: 10
HP: 100
Drops:only gold
Special: -1 hp every turn
Description: "Zambie", as Grian would say
Ghost
Location: Graveyard
Damage: 10
HP: 100
Drops: ectoplasm
Special: physical attacks against him do half damage
Description: This is no blanket
Shark
Location: Ocean
Damage: 50
HP: 200
Drops: Can drop Shark teeth, Shark fins, or Shark scales
Special:None
Description: Duuun Dun! Duuun Dun! Duun dun duuun dun duuun DUNNN!
Blood eel
Location: Ocean
Damage: 75
HP: 300
Drops: Items-it-drops
Special: damage done adds to its health health
Description: A lamprey with probrosi fpr teeth to suck blood(only appears when blood is in water)
Laviathan
Location: Ocean
Damage: 100
HP: 500
Drops: unknown
Special: miniboss
Description: Giant shark eel
Gok
Location: Ocean
Damage: 50
HP: 100
Drops: see shark
Special: Special-traits
Description: Shark-humans
Pirate ship
Location: Ocean
Damage: 0
HP: 300
Drops: None
Special: Summon 19 pirates and 1 pirate captain, ship dies: pirates die
Description: Boat
Pirate Captain
Location: Ocean
Damage: 20
HP: 100
Drops: pirate hat
Special: None
Description: Me maties! Thar be treasures
Pirate
Location: Ocean
Damage: 10
HP: 109
Drops: bandanna
Special: None
Description: Arr!
Kelp
Location: Ocean
Damage: 1/8th of original health
HP: 10
Drops: only gold
Special: None
Description: Kelp me out!
Jungle ent
Location: Jungle
Damage: 50
HP: 200
Drops: bark, bug carcasses, and vines
Special: roll a 10d ever turn, if 9 or 10, summon 5 Caninico
Description: Bad Treebeard! Bad! No cookies tonight
Caninico
Location: Jungle
Damage: 25
HP: 50
Drops: Bug carcasses
Special: None
Description: Spiky green ants with brown mottled spots
Coe Kt'ka-ga
Location: Jungle
Damage: roll a 20d, does that amount of damage, then, if value is 11 up, you get poisoned for 6 turns
HP: Health
Drops: Items-it-drops
Special: Special-traits
Description: Coe(hidden) Ktgok(vine(abbreviated to Kt)) ka-ga(killer)
Lavaithan bug
Damage: 200
HP: 100
Drops: jewelry
Special: hidden
Description: Walking tree that is a bug
Golem
Damage: 17
HP: 115
Drops: weapons, armor, or jewelry
Special: physical attacks do 0 damage
Description: Goal in lem
Hostile crab
Location: beach
Damage: 20
HP: 10
Drops: None
Special: None
Description: Snippy Snappy
Mogat
Location: beach
Damage: 50
HP: 100
Drops: scute
Special: all attacks do half damage
Description: Turtlezilla
Saurlim
Location: beach
Damage: 100
HP: 10
Drops: only gold
Special: None
Description: Evil sand-elf
Frost eagle
Location: Tundra
Damage: 2
HP: 10
Drops: only gold
Special: None
Description: They say his name is Robert, and his too
Icelal lesser
Location: Tundra
Damage: 20
HP: 20
Drops: only gold
Special: None
Description: A little floating icicle
Icelal
Location: Tundra
Damage: 20
HP: 10
Drops: only gold
Special: None
Description: A floating icicle
Icelal greater
Location: Tundra
Damage: 20
HP: 30
Drops: only gold
Special: None
Description: A big floating icicle
Cal-ice
Location: Tundra
Damage: 10
HP: 10
Drops: only gold
Special: None
Description: Angry snowflake cute!
Frost dragon
Location: Tundra
Damage: 100
HP: 200
Drops: only gold
Special: None
Description: Our one chance to stop global warming
Yeti
Location: Tundra
Damage: 200
HP: 50
Drops: only gold
Special: None
Description: Gorf garf. Rudolf galf golf gurf girf